From a49ce732908eede10cad12f9b26c8e6f04e35c5c Mon Sep 17 00:00:00 2001 From: Daniel Tomlinson Date: Mon, 3 Oct 2022 22:36:19 +0100 Subject: [PATCH] fix weapons chains --- src/pages/data/production-chains-base.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/pages/data/production-chains-base.ts b/src/pages/data/production-chains-base.ts index cc1cf38..511ca88 100644 --- a/src/pages/data/production-chains-base.ts +++ b/src/pages/data/production-chains-base.ts @@ -698,7 +698,7 @@ export const productionChainsBase: TieredProductionChain[] = [ mermaidDefinition: endent` flowchart LR CharcoalKiln(1) - Iron(50%1) + Iron(16%1) Steel(33%1) Weapons(1) CharcoalKiln & Iron --> Steel --> Weapons @@ -717,7 +717,7 @@ export const productionChainsBase: TieredProductionChain[] = [ Dynamite Charcoal(1) Iron(50%1) - Steel(50%1) + Steel(1) style HeavyWeapons stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7 Saltpeter --> Dynamite --> HeavyWeapons Pig --> Tallow --> Dynamite