diff --git a/docs/boilerplate_production_chains.md b/docs/boilerplate_production_chains.md
index 56db70f..a4204f2 100644
--- a/docs/boilerplate_production_chains.md
+++ b/docs/boilerplate_production_chains.md
@@ -33,3 +33,9 @@ Name(
66%1); style Name stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7;
```
+
+## chain with world icon
+
+```
+NAME(
1)
+```
diff --git a/src/components/ChainTiers.vue b/src/components/ChainTiers.vue
index 0784165..cadedbd 100644
--- a/src/components/ChainTiers.vue
+++ b/src/components/ChainTiers.vue
@@ -11,13 +11,17 @@
calculateColBreak()
]"
>
-
-
- {{ title }}
-
-
+
+
+
+ {{ title }}
+
+
-
+
+
diff --git a/src/components/production-chains.ts b/src/components/production-chains.ts
index b6b8eaa..6b2237a 100644
--- a/src/components/production-chains.ts
+++ b/src/components/production-chains.ts
@@ -222,20 +222,6 @@ export const productionChains: TieredProductionChain[] = [
}
]
},
- {
- colBreak: false,
- tierName: 'Sails',
- productionChains: [
- {
- productionChain: 'oldWorldSails',
- mermaidDefinition: `flowchart LR; Wool(
1) --> Sailmakers(
1)`
- },
- {
- productionChain: 'newWorldSails',
- mermaidDefinition: `flowchart LR; Cotton(
2) --> CottonMill(
1) --> Sailmakers(
1)`
- }
- ]
- },
{
colBreak: false,
tierName: 'Building Materials',
@@ -268,33 +254,15 @@ export const productionChains: TieredProductionChain[] = [
},
{
colBreak: false,
- tierName: 'Weapons',
+ tierName: 'Machinery',
productionChains: [
{
- productionChain: 'weapons',
- mermaidDefinition: `flowchart LR; charcoalKiln(
1) & Iron(
50%1) --> Steel(
33%1) --> Weapons(
1)`
+ productionChain: 'steamMotors',
+ mermaidDefinition: `flowchart LR; Coal(
1) & Iron(
1) --> Steel(
2) --> SteamMotors(
3); style SteamMotors stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7;; Copper(
2) & Zinc(
2) --> Brass(
4) --> SteamMotors`
},
{
- productionChain: 'heavyWeapons',
- mermaidDefinition: `flowchart LR; Saltpeter(
2) --> Dynamite(
1) --> HeavyWeapons(
1); Pig(
1) --> Tallow(
1) --> Dynamite; Charcoal(
1) & Iron(
50%1) --> Steel(
50%1) --> HeavyWeapons; style HeavyWeapons stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7`
- }
- ]
- },
- {
- colBreak: false,
- tierName: 'Advanced Chains (Scholars)',
- productionChains: [
- {
- productionChain: 'advancedCoffee',
- mermaidDefinition: `flowchart LR; Grain(
2) --> MaltHouse(
1) --> Coffee(
1); style Coffee stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7;;`
- },
- {
- productionChain: 'advancedRum',
- mermaidDefinition: `flowchart LR; Coal(
1) & Potato(
2) --> Rum(
2); style Rum stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7;;`
- },
- {
- productionChain: 'advancedCotton',
- mermaidDefinition: `flowchart LR; Sheep(
2) & Wood(
1) --> Cotton(
2); style Cotton stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7;;`
+ productionChain: 'steamCarriages',
+ mermaidDefinition: `flowchart LR; SteamMotors(
3) --> SteamCarriages(
2); Wood(
1) & Caoutchouc(
4) --> Coaches(
8) --> SteamCarriages; style SteamCarriages stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7; style SteamMotors stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7;`
}
]
},
@@ -422,54 +390,6 @@ export const productionChains: TieredProductionChain[] = [
}
]
},
- {
- colBreak: false,
- tierName: 'Jornaleros | Obreros',
- productionChains: [
- {
- productionChain: 'plantains',
- mermaidDefinition: `flowchart LR; PlantainPlantation(
1) & FishOil(
1) --> FriedPlantains(
1)`
- },
- {
- productionChain: 'ponchos',
- mermaidDefinition: `flowchart LR; AlpacaWool(
1) --> Ponchos(
1)`
- },
- {
- productionChain: 'tortillas',
- mermaidDefinition: `flowchart LR; Beef(
2) & Corn(
2) --> Tortillas(
1)`
- },
- {
- productionChain: 'coffee',
- mermaidDefinition: `flowchart LR; CoffeeBeans(
2) --> Coffee(
1)`
- },
- {
- productionChain: 'bowlerHats',
- mermaidDefinition: `flowchart LR; Cotton(
2) --> CottonMill(
1) --> BowlerHats(
1); AlpacaWool(
1) --> Felt(
1) --> BowlerHats`
- },
- {
- productionChain: 'cigars',
- mermaidDefinition: `flowchart LR; Wood(
50%1) --> WoodVeneers(
2) --> Cigars(
1); Tobacco(
4) --> Cigars`
- },
- {
- productionChain: 'chocolate',
- mermaidDefinition: `flowchart LR; SugarCane(
1) --> Sugar(
1) --> Chocolate(
1); Cocoa(
2) --> Chocolate`
- }
- ]
- },
- {
- colBreak: false,
- tierName: 'Machinery',
- productionChains: [
- {
- productionChain: 'steamMotors',
- mermaidDefinition: `flowchart LR; Coal(
1) & Iron(
1) --> Steel(
2) --> SteamMotors(
3); style SteamMotors stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7;; Copper(
2) & Zinc(
2) --> Brass(
4) --> SteamMotors`
- },
- {
- productionChain: 'steamCarriages',
- mermaidDefinition: `flowchart LR; SteamMotors(
3) --> SteamCarriages(
2); Wood(
1) & Caoutchouc(
4) --> Coaches(
8) --> SteamCarriages; style SteamCarriages stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7; style SteamMotors stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7;`
- }
- ]
- },
{
colBreak: false,
tierName: 'Shepherds',
@@ -535,5 +455,87 @@ export const productionChains: TieredProductionChain[] = [
mermaidDefinition: `flowchart LR; Coal(
33%1) --> Filament(
66%1) --> Telephones(
1); Wood(
33%1) --> WoodVeneer(
66%1) --> Telephones; style Telephones stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7;; style Filament stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7;; style WoodVeneer stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7;;`
}
]
+ },
+ {
+ colBreak: false,
+ tierName: 'Sails',
+ productionChains: [
+ {
+ productionChain: 'oldWorldSails',
+ mermaidDefinition: `flowchart LR; Wool(
1) --> Sailmakers(
1)`
+ },
+ {
+ productionChain: 'newWorldSails',
+ mermaidDefinition: `flowchart LR; Cotton(
2) --> CottonMill(
1) --> Sailmakers(
1)`
+ }
+ ]
+ },
+ {
+ colBreak: false,
+ tierName: 'Weapons',
+ productionChains: [
+ {
+ productionChain: 'weapons',
+ mermaidDefinition: `flowchart LR; charcoalKiln(
1) & Iron(
50%1) --> Steel(
33%1) --> Weapons(
1)`
+ },
+ {
+ productionChain: 'heavyWeapons',
+ mermaidDefinition: `flowchart LR; Saltpeter(
2) --> Dynamite(
1) --> HeavyWeapons(
1); Pig(
1) --> Tallow(
1) --> Dynamite; Charcoal(
1) & Iron(
50%1) --> Steel(
50%1) --> HeavyWeapons; style HeavyWeapons stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7`
+ }
+ ]
+ },
+ {
+ colBreak: false,
+ tierName: 'Advanced Chains (Scholars)',
+ productionChains: [
+ {
+ productionChain: 'advancedCoffee',
+ mermaidDefinition: `flowchart LR; Grain(
2) --> MaltHouse(
1) --> Coffee(
1); style Coffee stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7;;`
+ },
+ {
+ productionChain: 'advancedRum',
+ mermaidDefinition: `flowchart LR; Coal(
1) & Potato(
2) --> Rum(
2); style Rum stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7;;`
+ },
+ {
+ productionChain: 'advancedCotton',
+ mermaidDefinition: `flowchart LR; Sheep(
2) & Wood(
1) --> Cotton(
2); style Cotton stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7;;`
+ }
+ ]
+ },
+ { colBreak: true, tierName: 'blank', productionChains: [] },
+ { colBreak: true, tierName: 'blank', productionChains: [] },
+ {
+ colBreak: false,
+ tierName: 'Jornaleros | Obreros',
+ productionChains: [
+ {
+ productionChain: 'plantains',
+ mermaidDefinition: `flowchart LR; PlantainPlantation(
1) & FishOil(
1) --> FriedPlantains(
1)`
+ },
+ {
+ productionChain: 'ponchos',
+ mermaidDefinition: `flowchart LR; AlpacaWool(
1) --> Ponchos(
1)`
+ },
+ {
+ productionChain: 'tortillas',
+ mermaidDefinition: `flowchart LR; Beef(
2) & Corn(
2) --> Tortillas(
1)`
+ },
+ {
+ productionChain: 'coffee',
+ mermaidDefinition: `flowchart LR; CoffeeBeans(
2) --> Coffee(
1)`
+ },
+ {
+ productionChain: 'bowlerHats',
+ mermaidDefinition: `flowchart LR; Cotton(
2) --> CottonMill(
1) --> BowlerHats(
1); AlpacaWool(
1) --> Felt(
1) --> BowlerHats`
+ },
+ {
+ productionChain: 'cigars',
+ mermaidDefinition: `flowchart LR; Wood(
50%1) --> WoodVeneers(
2) --> Cigars(
1); Tobacco(
4) --> Cigars`
+ },
+ {
+ productionChain: 'chocolate',
+ mermaidDefinition: `flowchart LR; SugarCane(
1) --> Sugar(
1) --> Chocolate(
1); Cocoa(
2) --> Chocolate`
+ }
+ ]
}
];