diff --git a/src/components/production-chains.ts b/src/components/production-chains.ts
index cbbee57..0cd35f5 100644
--- a/src/components/production-chains.ts
+++ b/src/components/production-chains.ts
@@ -14,7 +14,7 @@ import ironIcon from 'assets/annoIcons/Iron.webp';
import steelIcon from 'assets/annoIcons/Steel.webp';
import steelBeamsIcon from 'assets/annoIcons/Steel_beams.webp';
import sandIcon from 'assets/annoIcons/Quartz_sand.webp';
-import glassMakersIcon from 'assets/annoIcons/Glass.webp';
+import glassIcon from 'assets/annoIcons/Glass.webp';
import windowMakersIcon from 'assets/annoIcons/Windows.webp';
import cementIcon from 'assets/annoIcons/Cement.webp';
import concreteFactory from 'assets/annoIcons/Reinforced_concrete.webp';
@@ -117,6 +117,21 @@ import dryHouseIcon from 'assets/annoIcons/Icon_dried_meat_0.webp';
import hibiscusFarmIcon from 'assets/annoIcons/Icon_hibiscus_farm_0.webp';
import hibiscusTeaIcon from 'assets/annoIcons/Icon_hibiscus_tea_0.webp';
+// Elders
+import indigoIcon from 'assets/annoIcons/Icon_indigo_0.webp';
+import ceramicsIcon from 'assets/annoIcons/Icon_ceramics_0.webp';
+import tapestriesIcon from 'assets/annoIcons/Icon_tapestries_0.webp';
+import spicesIcon from 'assets/annoIcons/Icon_spices_0.webp';
+import teffMillIcon from 'assets/annoIcons/Icon_teff_flour_0.webp';
+import lobstersIcon from 'assets/annoIcons/Icon_seafood_0.webp';
+import watIcon from 'assets/annoIcons/Icon_wat_stew_0.webp';
+import pipesIcon from '../assets/annoIcons/Icon_tobacco_pipes_0.webp';
+import paperIcon from '../assets/annoIcons/Icon_paper_0.webp';
+import luminerIcon from '../assets/annoIcons/Icon_scriptures_0.webp';
+import apiaryIcon from '../assets/annoIcons/Icon_beeswax_0.webp';
+import candlesIcon from '../assets/annoIcons/Icon_candles_0.webp';
+import lanternsIcon from '../assets/annoIcons/Icon_lanterns_0.webp';
+
// Weapons
import weaponsIcon from 'assets/annoIcons/Weapons.webp';
import saltpeterIcon from 'assets/annoIcons/Saltpeter.webp';
@@ -143,11 +158,11 @@ export const productionChains: TieredProductionChain[] = [
},
{
productionChain: 'steelBeams',
- mermaidDefinition: `flowchart LR; CharcoalKiln(
1) & Iron(
50%1) --> Steel(
66%1) --> SteelBeams(
1)`
+ mermaidDefinition: `flowchart LR; CharcoalKiln(
66%1) & Iron(
33%1) --> Steel(
66%1) --> SteelBeams(
1)`
},
{
productionChain: 'windows',
- mermaidDefinition: `flowchart LR; Sand(
2) --> GlassMakers(
2) --> WindowMakers(
4); Wood(
50%1) --> WindowMakers`
+ mermaidDefinition: `flowchart LR; Sand(
2) --> GlassMakers(
2) --> WindowMakers(
4); Wood(
50%1) --> WindowMakers`
},
{
productionChain: 'concrete',
@@ -251,15 +266,15 @@ export const productionChains: TieredProductionChain[] = [
},
{
productionChain: 'glasses',
- mermaidDefinition: `flowchart LR; Copper(
1) & Zinc(
1) --> Brass(
2) --> Glasses(
3); Sand(
1) --> Glass(
1) --> Glasses`
+ mermaidDefinition: `flowchart LR; Copper(
1) & Zinc(
1) --> Brass(
2) --> Glasses(
3); Sand(
1) --> Glass(
1) --> Glasses`
},
{
productionChain: 'pocketWatches',
- mermaidDefinition: `flowchart LR; GoldOre(
10) & Coal(
1) --> Gold(
4) --> PocketWatches(
3); Sand(
2) --> Glass(
2) --> PocketWatches`
+ mermaidDefinition: `flowchart LR; GoldOre(
10) & Coal(
1) --> Gold(
4) --> PocketWatches(
3); Sand(
2) --> Glass(
2) --> PocketWatches`
},
{
productionChain: 'lightBulb',
- mermaidDefinition: `flowchart LR; Charcoal(
1) --> Filament(
2) --> LightBulb(
2); Sand(
1) --> GlassMakers(
1) --> LightBulb`
+ mermaidDefinition: `flowchart LR; Charcoal(
1) --> Filament(
2) --> LightBulb(
2); Sand(
1) --> GlassMakers(
1) --> LightBulb`
}
]
},
@@ -298,7 +313,7 @@ export const productionChains: TieredProductionChain[] = [
productionChains: [
{
productionChain: 'champagne',
- mermaidDefinition: `flowchart LR; Sand(
1) --> GlassMakers(
1) --> Champagne(
1); Grapes(
4) --> Champagne`
+ mermaidDefinition: `flowchart LR; Sand(
1) --> GlassMakers(
1) --> Champagne(
1); Grapes(
4) --> Champagne`
},
{
productionChain: 'jewelry',
@@ -327,6 +342,35 @@ export const productionChains: TieredProductionChain[] = [
}
]
},
+ {
+ tierName: 'Elders',
+ productionChains: [
+ {
+ productionChain: 'ceramics',
+ mermaidDefinition: `flowchart LR; Clay(
50%1) & Indigo(
2) --> Ceramics(
1)`
+ },
+ {
+ productionChain: 'tapestries',
+ mermaidDefinition: `flowchart LR; Linseed(
2) --> Linen(
1) --> Tapestry(
1); Indigo(
2) --> Tapestry`
+ },
+ {
+ productionChain: 'wat',
+ mermaidDefinition: `flowchart LR; Teff(
1) & Spices(
1) --> TeffMill(
50%1) --> Wat(
1); Lobster(
1) --> Wat`
+ },
+ {
+ productionChain: 'pipes',
+ mermaidDefinition: `flowchart LR; Clay(
50%1) & Tobacco(
4) --> Pipes(
3)`
+ },
+ {
+ productionChain: 'luminer',
+ mermaidDefinition: `flowchart LR; Wood(
50%1) --> Paper(
50%1) --> Luminer(
2); Indigo(
2) --> Luminer`
+ },
+ {
+ productionChain: 'lanterns',
+ mermaidDefinition: `flowchart LR; Sand(
1) --> Glass(
1) --> Lanterns(
2); Cotton(
2) & Apiary(
1) --> Candles(
1) --> Lanterns`
+ }
+ ]
+ },
{
tierName: 'Weapons',
productionChains: [