import * as icons from './icons'; import fullChainMultiplierIcon from 'assets/productionChainMultiplier.svg'; import { InfoCardItem, InfoCardItemWorldIcon } from './models'; // Common items // export const commonItemData: InfoCardItem[] = [ // { // id: 'charcoal', // icon: icons.charcoalKilnIcon, // text: '2 Charcoal Kilns can be replaced with 1 Coal Mine.' // }, // { // id: 'airship', // icon: icons.airshipIcon, // text: 'Airship drop chain ratios are the same for Old World & New World.' // }, // { // id: 'electricity', // icon: icons.electricityIcon, // text: 'Building requires electricity.' // }, // { // id: 'fullChain', // icon: fullChainMultiplierIcon, // text: 'The multiplier for a full chain. To scale chain to 100% multiply together (for every item in the chain): ', // additionalText: ' number of buildings × efficiency % × multiplier' // } // ]; // const commonWorldItemData: InfoCardItemWorldIcon[] = [ // { // id: 'gold', // icon: icons.goldOreIcon, // textPre: 'Gold mines use New World', // textPost: 'production rates.', // worldIcon: icons.newWorldIcon // }, // { // id: 'hacienda', // icon: icons.haciendaIcon, // textPre: 'Hacienda chains use New World', // textPost: 'buildings.', // worldIcon: icons.newWorldIcon // } // ]; // export const itemDataBase: InfoCardItem[] = [...commonItemData]; // export const worldItemDataBase: InfoCardItemWorldIcon[] = [ // ...commonWorldItemData, // { // id: 'furs', // icon: icons.fursIcon, // textPre: 'Furs use Old World', // textPost: 'production rates.', // worldIcon: icons.oldWorldIcon // }, // { // id: 'clay', // icon: icons.clayIcon, // textPre: 'Enbesa', // textPost: ' production chains use Clay Collectors.', // worldIcon: icons.enbesaIcon // } // ]; // Base export const baseItemData: InfoCardItem[] = [ { id: 'charcoal', icon: icons.charcoalKilnIcon, text: '2 Charcoal Kilns can be replaced with 1 Coal Mine.' }, { id: 'electricity', icon: icons.electricityIcon, text: 'Building requires electricity.' }, { id: 'fullChain', icon: fullChainMultiplierIcon, text: 'The multiplier for a full chain. To scale chain to 100% multiply together (for every item in the chain): ', additionalText: ' number of buildings × efficiency % × multiplier' } ]; export const baseItemWorldData: InfoCardItemWorldIcon[] = [ { id: 'baseFurs', icon: icons.fursIcon, textPre: 'Furs use Old World', textPost: 'production rates.', worldIcon: icons.oldWorldIcon }, { id: 'gold', icon: icons.goldOreIcon, textPre: 'Gold mines use New World', textPost: 'production rates.', worldIcon: icons.newWorldIcon } ]; // Misc export const miscItemData: InfoCardItem[] = [ { id: 'electricity', icon: icons.electricityIcon, text: 'Building requires electricity.' }, { id: 'fullChain', icon: fullChainMultiplierIcon, text: 'The multiplier for a full chain. To scale chain to 100% multiply together (for every item in the chain): ', additionalText: ' number of buildings × efficiency % × multiplier' } ]; export const miscItemWorldData: InfoCardItemWorldIcon[] = [ { id: 'clay', icon: icons.clayIcon, textPre: 'Enbesa', textPost: ' production chains use Clay Collectors.', worldIcon: icons.enbesaIcon } ]; // S1 export const season1ItemData: InfoCardItem[] = [ { id: 'fullChain', icon: fullChainMultiplierIcon, text: 'The multiplier for a full chain. To scale chain to 100% multiply together (for every item in the chain): ', additionalText: ' number of buildings × efficiency % × multiplier' } ]; export const season1ItemWorldData: InfoCardItemWorldIcon[] = []; // S2 export const season2ItemData: InfoCardItem[] = [ { id: 'electricity', icon: icons.electricityIcon, text: 'Building requires electricity.' }, { id: 'fullChain', icon: fullChainMultiplierIcon, text: 'The multiplier for a full chain. To scale chain to 100% multiply together (for every item in the chain): ', additionalText: ' number of buildings × efficiency % × multiplier' } ]; export const season2ItemWorldData: InfoCardItemWorldIcon[] = [ { id: 'clay', icon: icons.clayIcon, textPre: 'Enbesa', textPost: ' production chains use Clay Collectors.', worldIcon: icons.enbesaIcon } ]; // S3 export const season3ItemData: InfoCardItem[] = [ { id: 'electricity', icon: icons.electricityIcon, text: 'Building requires electricity.' }, { id: 'fullChain', icon: fullChainMultiplierIcon, text: 'The multiplier for a full chain. To scale chain to 100% multiply together (for every item in the chain): ', additionalText: ' number of buildings × efficiency % × multiplier' } ]; export const season3ItemWorldData: InfoCardItemWorldIcon[] = []; // S4 export const season4ItemData: InfoCardItem[] = [ { id: 'airship', icon: icons.airshipIcon, text: 'Airship drop chain ratios are the same for Old World & New World.' }, { id: 'charcoal', icon: icons.charcoalKilnIcon, text: '2 Charcoal Kilns can be replaced with 1 Coal Mine.' }, { id: 'electricity', icon: icons.electricityIcon, text: 'Building requires electricity.' }, { id: 'fullChain', icon: fullChainMultiplierIcon, text: 'The multiplier for a full chain. To scale chain to 100% multiply together (for every item in the chain): ', additionalText: ' number of buildings × efficiency % × multiplier' } ]; export const season4ItemWorldData: InfoCardItemWorldIcon[] = [ { id: 'hacienda', icon: icons.haciendaIcon, textPre: 'Hacienda chains use New World', textPost: 'buildings.', worldIcon: icons.newWorldIcon } ];