fix weapons chains

This commit is contained in:
2022-10-03 22:36:19 +01:00
parent 6a20605c9c
commit a49ce73290

View File

@@ -698,7 +698,7 @@ export const productionChainsBase: TieredProductionChain[] = [
mermaidDefinition: endent` mermaidDefinition: endent`
flowchart LR flowchart LR
CharcoalKiln(<img src='${icons.charcoalKilnIcon}' class='icon-size' /><span class='ratio-count'>1</span>) CharcoalKiln(<img src='${icons.charcoalKilnIcon}' class='icon-size' /><span class='ratio-count'>1</span>)
Iron(<span class='icon-flex-row'><img src='${icons.ironIcon}' class='icon-size' /><span class='icon-flex-col q-pl-sm'><span class='efficiency-perc'>50%</span><span class='ratio-count'>1</span></span></span>) Iron(<span class='icon-flex-row'><img src='${icons.ironIcon}' class='icon-size' /><span class='icon-flex-col q-pl-sm'><span class='efficiency-perc'>16%</span><span class='ratio-count'>1</span></span></span>)
Steel(<span class='icon-flex-row'><img src='${icons.steelIcon}' class='icon-size' /><span class='icon-flex-col q-pl-sm'><span class='efficiency-perc'>33%</span><span class='ratio-count'>1</span></span></span>) Steel(<span class='icon-flex-row'><img src='${icons.steelIcon}' class='icon-size' /><span class='icon-flex-col q-pl-sm'><span class='efficiency-perc'>33%</span><span class='ratio-count'>1</span></span></span>)
Weapons(<img src='${icons.weaponsIcon}' class='icon-size' /><span class='ratio-count'>1</span>) Weapons(<img src='${icons.weaponsIcon}' class='icon-size' /><span class='ratio-count'>1</span>)
CharcoalKiln & Iron --> Steel --> Weapons CharcoalKiln & Iron --> Steel --> Weapons
@@ -717,7 +717,7 @@ export const productionChainsBase: TieredProductionChain[] = [
Dynamite Dynamite
Charcoal(<img src='${icons.charcoalKilnIcon}' class='icon-size' /><span class='ratio-count'>1</span>) Charcoal(<img src='${icons.charcoalKilnIcon}' class='icon-size' /><span class='ratio-count'>1</span>)
Iron(<span class='icon-flex-row'><img src='${icons.ironIcon}' class='icon-size' /><span class='icon-flex-col q-pl-sm'><span class='efficiency-perc'>50%</span><span class='ratio-count'>1</span></span></span>) Iron(<span class='icon-flex-row'><img src='${icons.ironIcon}' class='icon-size' /><span class='icon-flex-col q-pl-sm'><span class='efficiency-perc'>50%</span><span class='ratio-count'>1</span></span></span>)
Steel(<span class='icon-flex-row'><img src='${icons.steelIcon}' class='icon-size' /><span class='icon-flex-col q-pl-sm'><span class='efficiency-perc'>50%</span><span class='ratio-count'>1</span></span></span>) Steel(<img src='${icons.steelIcon}' class='icon-size' /><span class='ratio-count'>1</span>)
style HeavyWeapons stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7 style HeavyWeapons stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7
Saltpeter --> Dynamite --> HeavyWeapons Saltpeter --> Dynamite --> HeavyWeapons
Pig --> Tallow --> Dynamite Pig --> Tallow --> Dynamite