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https://github.com/dtomlinson91/anno-production-chain-renderer.git
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fix weapons chains
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@@ -698,7 +698,7 @@ export const productionChainsBase: TieredProductionChain[] = [
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mermaidDefinition: endent`
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mermaidDefinition: endent`
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flowchart LR
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flowchart LR
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CharcoalKiln(<img src='${icons.charcoalKilnIcon}' class='icon-size' /><span class='ratio-count'>1</span>)
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CharcoalKiln(<img src='${icons.charcoalKilnIcon}' class='icon-size' /><span class='ratio-count'>1</span>)
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Iron(<span class='icon-flex-row'><img src='${icons.ironIcon}' class='icon-size' /><span class='icon-flex-col q-pl-sm'><span class='efficiency-perc'>50%</span><span class='ratio-count'>1</span></span></span>)
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Iron(<span class='icon-flex-row'><img src='${icons.ironIcon}' class='icon-size' /><span class='icon-flex-col q-pl-sm'><span class='efficiency-perc'>16%</span><span class='ratio-count'>1</span></span></span>)
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Steel(<span class='icon-flex-row'><img src='${icons.steelIcon}' class='icon-size' /><span class='icon-flex-col q-pl-sm'><span class='efficiency-perc'>33%</span><span class='ratio-count'>1</span></span></span>)
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Steel(<span class='icon-flex-row'><img src='${icons.steelIcon}' class='icon-size' /><span class='icon-flex-col q-pl-sm'><span class='efficiency-perc'>33%</span><span class='ratio-count'>1</span></span></span>)
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Weapons(<img src='${icons.weaponsIcon}' class='icon-size' /><span class='ratio-count'>1</span>)
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Weapons(<img src='${icons.weaponsIcon}' class='icon-size' /><span class='ratio-count'>1</span>)
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CharcoalKiln & Iron --> Steel --> Weapons
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CharcoalKiln & Iron --> Steel --> Weapons
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@@ -717,7 +717,7 @@ export const productionChainsBase: TieredProductionChain[] = [
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Dynamite
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Dynamite
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Charcoal(<img src='${icons.charcoalKilnIcon}' class='icon-size' /><span class='ratio-count'>1</span>)
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Charcoal(<img src='${icons.charcoalKilnIcon}' class='icon-size' /><span class='ratio-count'>1</span>)
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Iron(<span class='icon-flex-row'><img src='${icons.ironIcon}' class='icon-size' /><span class='icon-flex-col q-pl-sm'><span class='efficiency-perc'>50%</span><span class='ratio-count'>1</span></span></span>)
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Iron(<span class='icon-flex-row'><img src='${icons.ironIcon}' class='icon-size' /><span class='icon-flex-col q-pl-sm'><span class='efficiency-perc'>50%</span><span class='ratio-count'>1</span></span></span>)
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Steel(<span class='icon-flex-row'><img src='${icons.steelIcon}' class='icon-size' /><span class='icon-flex-col q-pl-sm'><span class='efficiency-perc'>50%</span><span class='ratio-count'>1</span></span></span>)
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Steel(<img src='${icons.steelIcon}' class='icon-size' /><span class='ratio-count'>1</span>)
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style HeavyWeapons stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7
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style HeavyWeapons stroke:#0675BD,stroke-width:5px,stroke-dasharray: 7 7
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Saltpeter --> Dynamite --> HeavyWeapons
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Saltpeter --> Dynamite --> HeavyWeapons
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Pig --> Tallow --> Dynamite
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Pig --> Tallow --> Dynamite
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